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UI Art
Type of design project
Character
Environment
Props
Sumikkogurashi Farm Re-skin Concept
Sumikkogurashi Farm Re-skin Concept (Halloween)
For this UI project, my team and I decided to do a re-skin of the Sumikkogurashi Farm game. We designed new skins for the characters, environments, and props according to the Halloween theme. We also incorporated core UI principles such as Consistency, Visual Hierarchy, and Accessibility to enhance the user experience.
Barbarian UI Art Concept
Barbarian UI Art Concept for a RPG-style game
This UI icon concept was created for a barbarian class in an RPG game. I carefully considered different categories for the icons, including Class, Skill, Talent Tree, Profession, and In-game Gold. The focus was to establish a clear visual hierarchy that reflects the character's progression as they level up. Each icon was designed to be intuitive and distinctive, ensuring readability for players to understand their character's abilities and resources at a glance.
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