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About Me
I'm a fantasy concept artist and illustrator with a passion for worldbuilding and narrative-driven art. My work focuses on character design, creature concepting, and key art for storytelling. Be it for a commercial IP, an indie game studio, or a TTRPG player, I am passionate about bringing your ideas to life. I help creators and teams visualize the characters and worlds they imagine with design language which balances storytelling, mood, and function. From splash art to exploratory sketches, I am versatile, creating art to match the tone and needs of each project.
My Approach
I approach every brief with curiosity and intent, thinking like a designer but delivering like an illustrator. My previous experience in the military taught me problem-solving, adaptability, and clear communication. All of which now drive how I collaborate with clients and teams. Whether you need a character that resonates on the tabletop, or concept design that fits into a larger IP, I aim to create visuals that feel alive, thoughtful in form, and rich in story.
Who I Work With
I have collaborated with:
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Indie game developers & IP owners
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Tabletop RPG players & game masters
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Fantasy writers
Projects I've Worked On
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Geminus - Creature development for a beastfolk-focused setting (Freelance)
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Sanguine, Shadows Among Us - Worldbuilding IP, character, environment, prop & story design (Personal)
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Sumikkogurashi Farm - Halloween UI reskin with playful accuracy (Personal)
Let's Work Together
Looking to hire an artist with a deep passion for fantasy and visual storytelling? Ready to have a commission of a custom character piece? I'm always open to exciting opportunities and passionate collaborations. Let's Connect!
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